

I can't manage to shake the feeling that I actually would have more fun by playing Raptor instead of Demonstar even though it's close to four years old by now. Maybe the reason I'm so disappointed with this title is that I set my sights way too high based on what Raptor offered in the past, but I tend to think that isn't the case. Explosive effects were handled nicely, but aside from that the bosses, levels, and enemies were of average quality at best. Since it resembles Raiden in every other imaginable way, it's no surprise that the graphical quality of Demonstar isn't really much better. When blasting away at the enemies, I did find the sound effects to be adequate though uninspired. The soundtrack for this game might have been created by Bobby Prince, the guy who created the music for Duke Nukem 3D, but it's not very entertaining.

If any other factors that were key to the success of a shooter came to mind, they would be graphics and sound. In case you need to clear the screen of enemies when the action gets too hot to handle, nuke bombs are available, once again just like in Raiden. Even at the most powered up level all armaments are wholly unimpressive and certainly aren't anything shooter fans haven't seen before. I find it truly odd that the people who gave you every sort of imaginable weapon (including carrots) in their last game have seen fit to give you nothing more than colored lines, tiny missiles, and tiny dots as weaponry.
Demonstar game series#
Just as in Raiden, you'll come across powerups of varying colors which provide different weapons, and collecting a series of one color allows you to achieve maximum power in one of these weapon categories. Most shooters these days offer some innovation over the market's current line of games, but for some reason the same people who had made Raptor so fascinating made Demonstar into little more than a tired old Raiden clone.Īt the heart of any shoot em up is the selection of powerups and special weapons that can be employed. Along the way, you'll destroy aerial enemies and ground installations, pick up a host of powerups, discover warps to other areas, and just do some damage in general. Tons of enemies come at you in waves as you move through the eighteen uninteresting and overly hyped levels, requiring you to be quick with the old trigger finger. Now that I've gotten a chance to try it out, it would be fair to say I feel somewhat cheated.ĭemonstar is a vertical scrolling shooter in which you take control of the RaptorX prototype ship and take on the Xidus Armada by your lonesome self. Having enjoyed the previous game so much, as it was nothing short of spectacular when it debuted several years back, I was really hyped up to try out Demonstar.

Demonstar game Pc#
Demonstar, fresh off the presses from Ionos and Moutain King Studios, hopes to pick up where Raptor left off by providing PC gamers with some good old fashioned arcade action. All Cheats inside from the first CHEATBOOK january 1998 until today.We begged, we pleaded, we waited for years, and finally the sequel to Raptor has arrived. Is a freeware "cheat-code tracker" that makes hints Tricks and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation 2, Playstation 3, Nintendo 64, DVD, GameboyĪdvance, Gameboy Color, N-Gage, Nintendo DS, XBox, XBox 360, Gamecube, Dreamcast, Super Nintendo) easily accessible from one central location. Spotlight NEW Version CheatsBook DataBase 2015 Visit Cheatinfo for Demonstar Cheat Codes or FAQs! Visit CheatBook for Demonstar Cheats, Tips or Hints! You'll get back all your previous weapons. Then when you'll destroy pause the game and go to file. Then, enter the game directory and run the program by typing "DS".Ī cheat menu will appear after the game loads.įirst you have to get all the yellow/blue/red (red is the best). Type the following case-sensitive DOS command:
